- Hoarder
- [Sharable]: This Entity gains +100 Power and +100 Defense for each card in your hand.
- HoardPower
- [Sharable]: This Entity gains +100 Power for each card in your hand.
- HoardShielding
- [Sharable]: This Entity gains +100 Shielding for each card in your hand.
- BattleRouse
- [On Play]: A selected allied Entity gains +100 Power until the End Phase.
- Weaken
- [On Play]: A selected opposing Entity gets -100 Power until the End Phase.
- ShieldBreak
- [On Play]: A selected opposing Entity gets -100 Shielding until the End Phase.
- ShieldRise
- [On Play]: A selected allied Entity gains +100 Shielding until the End Phase.
- HighShielding
- [Sharable]: While on the field, allied Entities gain +100 Shielding.
- HighWeaponry
- [Sharable]: While on the field, allied Entities gain +100 Power.
- Raze
- [Sharable]: While on the field, opposing Entities get -100 Shielding.
- Strife
- [Sharable]: While on the field, opposing Entities get -100 Power.
- Normalize
- [Sharable]: When this Entity battles, use this card's printed Power and Shielding instead of modified values.
- ShieldType
- [Sharable]: This Entity gains +100 Shielding for each different Type represented among allied Entities.
- WeaponryType
- [Sharable]: This Entity gains +100 Power for each different Type represented among allied Entities.
- GuardUniverse
- [Sharable]: This Entity gains +100 Shielding for each different Universe represented among your cards.
- GuardOrigin
- [Sharable]: This Entity gains +100 Shielding for each different Origin represented among your cards.
- WeaponryUniverse
- [Sharable]: This Entity gains +100 Power for each different Universe represented among your cards.
- WeaponryOrigin
- [Sharable]: This Entity gains +100 Power for each different Origin represented among your cards.
- FaithShielding
- [Sharable]: This Entity gains +100 Power and +100 Shielding for each other allied card or Entity matching this card's printed Shielding.
- FaithType
- [Sharable]: This Entity gains +100 Power and +100 Shielding for each other allied card or Entity matching this card's Type.
- FaithPower
- [Sharable]: This Entity gains +100 Power and +100 Shielding for each other allied card or Entity matching this card's printed Power.
- FaithCost
- [Sharable]: This Entity gains +100 Power and +100 Shielding for each other allied card or Entity matching this card's printed Cost.
- FaithUniverse
- [Sharable]: This Entity gains +100 Power and +100 Shielding for each other allied card or Entity matching this card's Universe.
- FaithOrigin
- [Sharable]: This Entity gains +100 Power and +100 Shielding for each other allied card or Entity matching this card's Origin.
- RivalEnergy
- [Sharable]: Whenever another allied Entity is played with greater Attack or greater Shielding than this Entity, permanently give this Entity +100 Power and +100 Shielding.
- Enhanced
- [Sharable]: Allied Entities gain 100 Power and Shielding for each Enhancement you control.
- EnhancedPower
- [Sharable]: Allied Entities gain 100 Power for each Enhancement you control.
- EnhancedShielding
- [Sharable]: Allied Entities gain 100 Shielding for each Enhancement you control.
- Drill
- [Payment]: Once during your Main Phase, you may pay this Entity's printed Cost; if you do, permanently give it +100 Power and +100 Shielding. Army Tokens pay no Mana for this effect.
- Valor
- [Sharable]: Whenever an allied effect selects this Entity, permanently give it +100 Power and +100 Shielding.
- Uplift
- [On Play]: When this card is played, permanently give the allied Entity with the lowest Power +100 Power and +100 Shielding; choose one if tied.
- Unbound
- [On Play]: When played, you may permanently give this Entity +100 Power and +100 Shielding; it cannot prevent your opponent from attacking directly.
- Glory
- [Sharable]: The first time this Entity deals Life damage, permanently give it +100 Power and +100 Shielding.
- MoneyBags
- [Sharable]: Whenever you play another card with a greater printed Cost than this Entity, permanently give this Entity +100 Power and +100 Shielding.
- DrillCost
- [Sharable]: When this Entity declares an attack, if another Entity with higher Cost than this Entity attacked earlier this turn, permanently give this Entity +100 Power and +100 Shielding.
- DrillShielding
- [Sharable]: When this Entity declares an attack, if another Entity with higher Shielding than this Entity attacked earlier this turn, permanently give this Entity +100 Power and +100 Shielding.
- DrillPower
- [Sharable]: When this Entity declares an attack, if another Entity with higher Power than this Entity attacked earlier this turn, permanently give this Entity +100 Power and +100 Shielding.
- Mentor
- [Sharable]: When this Entity declares an attack, if another card attacked earlier this turn, permanently give this Entity +100 Power and +100 Shielding.
- MentorType
- [Sharable]: When this Entity declares an attack, if another card sharing its Type attacked earlier this turn, permanently give this Entity +100 Power and +100 Shielding.
- MentorUniverse
- [Sharable]: When this Entity declares an attack, if another card sharing its Universe attacked earlier this turn, permanently give this Entity +100 Power and +100 Shielding.
- MentorOrigin
- [Sharable]: When this Entity declares an attack, if another card sharing its Origin attacked earlier this turn, permanently give this Entity +100 Power and +100 Shielding.
- MentorCost
- [Sharable]: When this Entity declares an attack, if another Entity with lower Cost than this Entity attacked earlier this turn, permanently give this Entity +100 Power and +100 Shielding.
- MentorShielding
- [Sharable]: When this Entity declares an attack, if another Entity with lower Shielding than this Entity attacked earlier this turn, permanently give this Entity +100 Power and +100 Shielding.
- MentorPower
- [Sharable]: When this Entity declares an attack, if another Entity with lower Power than this Entity attacked earlier this turn, permanently give this Entity +100 Power and +100 Shielding.
- Coven
- [Sharable]: While you control at least 3 allied cards on the field, this Entity gains +300 Power and +300 Shielding.
- CovenCost
- [Sharable]: While you control at least 3 allied Entities with 3 different printed Cost values, this Entity gains +300 Power and +300 Shielding.
- CovenShielding
- [Sharable]: While you control at least 3 allied Entities with 3 different printed Shielding values, this Entity gains +300 Power and +300 Shielding.
- CovenType
- [Sharable]: While you control at least 3 allied Entities with 3 different Type values, this Entity gains +300 Power and +300 Shielding.
- CovenPower
- [Sharable]: While you control at least 3 allied Entities with 3 different printed Power values, this Entity gains +300 Power and +300 Shielding.
- CovenUniverse
- [Sharable]: While you control at least 2 allied Entities with 2 different Universe values, this Entity gains +200 Power and +200 Shielding.
- CovenOrigin
- [Sharable]: While you control at least 2 allied Entities with 2 different Origin values, this Entity gains +200 Power and +200 Shielding.
- Vitality
- [Sharable]: While your Life is higher than each opponent's, this Entity gains +100 Power and +100 Shielding.
- LastHand
- [Sharable]: While your hand is empty, this Entity gains +500 Power and +500 Shielding.
- Ascetic
- [Sharable]: While your Rest Zone contains no Enhancements, this Entity gains +100 Power and +100 Shielding.
- Grounded
- [Sharable]: [Deck]: While your Immaterial Deck is empty, this Entity gains +300 Power and +300 Shielding.
- Propagate
- [On Play]: Select 1 card; place one counter it already possesses on that card.
- Propagation
- [On Play]: Choose any number of cards or players that already have counters; each gets one additional counter of a type it already has.
- Grow
- [On Play]: This Entity enters with one Grow counter. [Sharable]: When an Entity gains Grow through sharing, place one Grow counter on it. Each Grow counter gives +100/+100. When another allied Entity is played, you may move one Grow counter to it. Remove unspent counters from a temporary grant when that grant ends.
- Transfuse
- [On Play]: Select a card with a counter. Move a counter it has to another card.
- HandOff
- [On Play]: Select an Entity with counters and move all of its counters to another Entity.
- Bequeath
- [On Rest]: When this Entity moves from the field to Rest, move all of its counters to another allied Entity.
- BequeathShielding
- [On Rest]: When this Entity goes to Rest, move all of its counters to an allied Entity with the less than or equal to the printed Shielding.
- BequeathType
- [On Rest]: When this Entity goes to Rest, move all of its counters to an allied Entity sharing its Type.
- BequeathPower
- [On Rest]: When this Entity goes to Rest, move all of its counters to an allied Entity with the less than or equal to the printed Power.
- BequeathCost
- [On Rest]: When this Entity goes to Rest, move all of its counters to an allied Entity with the less than or equal to the printed Cost.
- BequeathUniverse
- [On Rest]: When this Entity goes to Rest, move all of its counters to an allied Entity sharing its Universe.
- BequeathOrigin
- [On Rest]: When this Entity goes to Rest, move all of its counters to an allied Entity sharing its Origin.
- PropagateCost
- [On Play]: When this card is played, choose an existing counter type on it and add one counter of that type for each allied card on the field with Cost less than or equal to this card's current Cost.
- PropagateShielding
- [On Play]: When this card is played, choose an existing counter type on it and add one counter of that type for each allied card on the field with Shielding less than or equal to this card's current Shielding.
- PropagatePower
- [On Play]: When this card is played, choose an existing counter type on it and add one counter of that type for each allied card on the field with Power less than or equal to this card's current Power.
- PropagateType
- [On Play]: When played, gain 1 counter this card already has for each different Entity Type represented among allied Entities.
- PropagateUniverse
- [On Play]: When played, gain 1 counter this card already has for each different Universe represented among your cards.
- PropagateOrigin
- [On Play]: When played, gain 1 counter this card already has for each different Origin represented among your cards.
- Decay
- [On Play]: This card enters with 3 Decay counters. [Sharable]: Remove one at the start of each of your turns and Rest this card when none remain.
- Honed
- [On Play]: This Enhancement enters with one Hone counter. [Sharable]: Each Hone counter gives its attached Entity +100 Power.